leeor_net

  • Registered on: 10/26/2015
  • Last connection: 06/30/2018

Projects

Activity

Reported issues: 148

04/24/2018

03:43 AM OutpostHD Task #157 (Closed): Optimize Minimap Draw
Finished this forgetting that I'd set up a task for it already.
03:40 AM OutpostHD Task #91: Implement warehouse interface
This is mostly finished. UG factories can now produce clothing and medicine. These products, when completed, are now ...

04/23/2018

01:52 AM OutpostHD Task #89 (Closed): Add the Light Industry Structure
This structure is now effectively complete. As of the latest revisions in Git, the UG factory will now produce Medici...

01/22/2018

02:31 AM OutpostHD Task #91: Implement warehouse interface
Okay, been awhile but I'm noting down some finalized decision making.
All products (with the exception of some rob...

01/20/2018

11:39 PM OutpostHD Bug #164 (Acknowledged): Connectedness Search Fails
There are some cases when the depth first connectedness search fails and marks tiles as connected when they shouldn't...

01/07/2018

01:38 AM OutpostHD Bug #163 (Closed): Population not affected until residences are placed

11/19/2017

04:21 PM OutpostHD Bug #163 (Closed): Population not affected until residences are placed
I noticed when starting a new game and accidentally dropping down colonist lander's instead of cargo lander's that th...

08/26/2017

02:58 AM OutpostHD Task #162 (Closed): Integrate residential capacity with morale calculation.
02:52 AM OutpostHD Task #162: Integrate residential capacity with morale calculation.
At the moment the current morale decay is 1 point per percentage point over 100% capacity.
This is a very steep pe...
02:40 AM OutpostHD Task #162 (Closed): Integrate residential capacity with morale calculation.
Title says it all.

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