- Email: [email protected]
- Registered on: 07/28/2016
- Last connection: 01/30/2018
Reported issues: 11
- 09:33 PM OutpostHD Bug #145 (Closed): The display of the levels "bar" was messy since the update of NAS2D
- 09:53 AM OutpostHD Feature #146 (Closed): Being able to navigate thru depth levels with Page Up/Page Down/First/End ...
- Now we can use of the _"Page Up"_ / _"Page Down"_ / _"First"_ / _"End"_ keys to navigate thru depth level
- _"Page ...
- 09:44 AM OutpostHD Bug #145: The display of the levels "bar" was messy since the update of NAS2D
- There was a mistake in the code that make it not able to be compiled.
The old code was duplicated with mistakes.
- 12:44 AM OutpostHD Bug #145 (Closed): The display of the levels "bar" was messy since the update of NAS2D
- Fix the display of the levels "bar"
Character width positioning wasn't efficient anymore.
The character from the cu...
- 06:29 AM OutpostHD Task #76 (Closed): Add the Medical Facility Structure
- 01:21 AM OutpostHD Feature #137 (New): Open a dialog when clicking on the wheel icon in the upper right side of the ...
- Replace the automatic return to main menu by a dialogue window.
The window offer 4 choices
* Save the current gam...
- 01:14 AM OutpostHD Bug #136 (Closed): Correct some malfunctions with the "Colonist lander"
- *Modifications on the tile.*
I modified the tile to centre the "Colonist lander".
Add the destroyed tile definition...
- 07:15 PM OutpostHD Bug #109 (Closed): Previously you may not be able to place seed lander after changing depth level...
- On turn 0 changing depth level populates the structure menu with all the structures available except the seed lander....
- 12:10 AM OutpostHD Bug #106 (Closed): When changing depth the interface could not update completely
- 12:10 AM OutpostHD Feature #107 (Closed): Reworked UI
- Different type of patch / optimisation
* Structures/Robots/Tubes menu are now displayed all at once.
* So the butto...
Also available in: Atom